Welcome to the home of Video Tutorials created by Dingo_aus (aka Nigel Hungerford-Symes) for helping you create PC games.
Here you will currently find tutorial videos showing how to use the open-source (free) 3D Modelling software, “Blender”, to create game assets for use with the Torque Engine from Garagegames.
I have plans to introduce new tutorials covering other areas relating to the Torque Engine, namely DIF creation as well as DTS creation and using shaders in the new Torque Shader Engine. Check back soon when I’ve added more and more tutorials to the line up.